top of page

Extended timeline

In-depth history of Aymenia

- Year 0

The physical world as well as the magical systems have been finalized, and Aymon created Aymenian Gods infused with his magical powers, though themed to be fitting to their regions. The five overworld regions Isakra, Springwoods, Suncrest, Nightwatch and Nimath later start getting referred to as the Foundational Five regions, despite Hellreach also having an appointed God and being named an official region at this time. 

​

New places around Aymenia are being discovered by the people living there, and areas previously unpopulated start gaining traction. At the strange floating islands east of Suncrest, a community starts forming for people who hope to make the beautiful and unique area livable. In the Darkreach Mountains, at a place particularly populated by dragons, a few brave humans slowly start gaining the trust of the creatures as they slowly start to live peacefully among them. 

- Year 500

Under the leadership of a girl named Euna, the community that would soon become Mirol has started discovering how to bend the wind around them - carefully leading to the ability to fly despite having no wings, simply carried by the breeze. Praised as a hero, Euna becomes the voice and the leader for the new community. In the year 579 Aymon returns to Aymenia and approves of Euna as the first people-chosen god, infusing her with powers in the same way they did to the six initial gods of Aymenia. 

​

In the draconic parts of the Darkreach mountains, the unique bond between humans and dragons have grown into something more than a simple alliance where they live alongside each other. As the years went by, people became more and more friendly with the dragons - sharing food, helping them build shelters and in return getting protection from the dragons from the other threats of the mountains. The small but very unique community also gained the attention of Aymon for their dedication, and was named an official region in the year 834 with a created god named Astreus, who was given a unique connection to the dragons which he could also grant his people. 

- Year 1 000

In the early 1 000s, a group of hunters from Nightwatch who are interested in the plain fighting abilities without magical enhancements leave the forest, looking for a secluded place to start building a community for people who don't want to rely on magic. They end up west of Suncrest, who laughs at them for wanting to live without magic and make their lives more difficult for no reason. As the community grows bigger, a slow resentment begins brewing between two. The people of Suncrest slowly start prioritizing the studies of magic more and more, both of the kingdoms working to prove the other one stupid for their choices. Some of the more traditional farmers from within Suncrest take their leave as the region starts heading away from their peaceful, humanitarian life. 

​

The non-magical kingdom Crownhawk has grown a lot bigger than expected, and in the year 1 872 they are officially named a region with their leader Callan getting ascended into an Aymenian God. He is granted the ability to nullify magic, and the kingdom starts raising high walls infused with this power to keep the region pure, as well as protected from potential threats. After their border is finalized in 1 916, people who for varying reasons seek a life without magic are drawn to Crownhawk and it becomes a home to artistic expression alongside it's initial fighting-focused goals.

- Year 2 000

During the 2 000s the people of Suncrest grow more and more dedicated to their studies, and start to reshape their community to reflect this. In the capital of Suncrest, a huge project of building up a headquarter for all the highest studies and discoveries is started. Finalized in 2 445 and named the Library of Suncrest, despite the fact that being a library is far from their biggest purpose, it becomes a mark in history for when Suncrest truly started becoming the region it is today.

bottom of page